我试着写了一个简单的过剩程序,但是我发现在调整窗口大小时显示错误(如图所示)。我使用带有 kde 的 Arch Linux。 我该如何解决?
调整大小之前:
调整大小后:
#include <GL/glut.h>
#include <stdio.h>
#include <stdlib.h>
void myinit(void)
{
glClearColor(1.0, 1.0, 1.0, 1.0);
glColor3f(1.0, 0.0, 0.0);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluOrtho2D(0.0, 500.0, 0.0, 500.0);
glMatrixMode(GL_MODELVIEW);
}
void display( void )
{
typedef GLfloat point2[2];
point2 vertices[3]={{0.0,0.0},{250.0,500.0},{500.0,0.0}};
int i, j, k;
int rand();
point2 p ={75.0,50.0};
glClear(GL_COLOR_BUFFER_BIT);
for( k=0; k<5000; k++)
{
j=rand()%3;
p[0] = (p[0]+vertices[j][0])/2.0;
p[1] = (p[1]+vertices[j][1])/2.0;
glBegin(GL_POINTS);
glVertex2fv(p);
glEnd();
}
glFlush();
printf ("display invokved....\n");
}
void main(int argc, char** argv)
{
glutInit(&argc,argv);
glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
glutInitWindowSize(500,500);
glutInitWindowPosition(0,0);
glutCreateWindow("Sierpinski Gasket");
glutDisplayFunc(display);
myinit();
glutMainLoop();
}
最佳答案
切换到双缓冲(GLUT_DOUBLE
& glutSwapBuffers()
)在我的系统上修复了它:
#include <GL/glut.h>
#include <stdio.h>
#include <stdlib.h>
void display( void )
{
typedef GLfloat point2[2];
point2 vertices[3]={{0.0,0.0},{250.0,500.0},{500.0,0.0}};
int i, j, k;
int rand();
point2 p ={75.0,50.0};
glClearColor(1.0, 1.0, 1.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluOrtho2D(0.0, 500.0, 0.0, 500.0);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glBegin(GL_POINTS);
glColor3f(1.0, 0.0, 0.0);
for( k=0; k<5000; k++)
{
j=rand()%3;
p[0] = (p[0]+vertices[j][0])/2.0;
p[1] = (p[1]+vertices[j][1])/2.0;
glVertex2fv(p);
}
glEnd();
glutSwapBuffers();
}
int main(int argc, char** argv)
{
glutInit(&argc,argv);
glutInitDisplayMode (GLUT_DOUBLE | GLUT_RGB);
glutInitWindowSize(500,500);
glutInitWindowPosition(0,0);
glutCreateWindow("Sierpinski Gasket");
glutDisplayFunc(display);
glutMainLoop();
return 0;
}
关于c - 在 Linux 中使用 glut 调整窗口大小时显示错误,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/42619482/