c# - Xamarin ndk 从 c 函数获取字符串作为返回值

标签 c# android c android-ndk xamarin

我的返回字符函数不起作用。其他人工作正常,有人可以帮助我如何从 C 函数获取字符串作为返回值吗?

我试图搜索它,但找不到解决方案。

这是我的cpp代码

#include <android/log.h>
#include <stdio.h>
#include <string.h>

using namespace std;

extern "C" void bar_init ()
{
    __android_log_print (ANDROID_LOG_INFO, "*jonp*", "bar_init");

}

extern "C" int getMyName(int recept){
    return recept;
}


extern "C" void PrintMyString(char const * chars){

    __android_log_print (ANDROID_LOG_INFO, "*jonp*", chars);
}

extern "C" char* ReturnMyChar (char *chars){

strcpy( chars, "INSERT INTO test (nazwa, liczba) VALUES ('nowy wpis', '')");
__android_log_print (ANDROID_LOG_INFO, "*jonp*", chars);
return chars;
}

还有我的C#代码

using System;

using Android.App;
using Android.Content;
using Android.Runtime;
using Android.Views;
using Android.Widget;
using Android.OS;
using System.Runtime.InteropServices;

namespace NativeTest
{
    [Activity (Label = "NativeTest", MainLauncher = true, Icon = "@drawable/icon")]
    public class MainActivity : Activity
    {

        [DllImport ("bar.so")]
        static extern void bar_init();
        [DllImport ("bar.so")]
        static extern int getMyName(int test);
        [DllImport ("bar.so")]
        static extern void PrintMyString (string myname);
        [DllImport ("bar.so")]
        static extern string ReturnMyChar(string mychar);
        int count = 1;

        protected override void OnCreate (Bundle bundle)
        {
            base.OnCreate (bundle);

            // Set our view from the "main" layout resource
            SetContentView (Resource.Layout.Main);
            Console.WriteLine ("PREPARING");
            bar_init ();
            int mybytes = getMyName (10);
            PrintMyString ("Hello World");
            Console.WriteLine ("WORKING:{0}",mybytes);
            //string myValue = "hello";
            string bytes = ReturnMyChar ("h");
            //Console.WriteLine (myValue);
            // Get our button from the layout resource,
            // and attach an event to it
            Button button = FindViewById<Button> (Resource.Id.myButton);

            button.Click += delegate {
                button.Text = string.Format ("{0} clicks!", count++);
            };
        }

        static byte[] GetBytes(string str)
        {
            byte[] bytes = new byte[str.Length * sizeof(char)];
            System.Buffer.BlockCopy(str.ToCharArray(), 0, bytes, 0, bytes.Length);
            return bytes;
        }

        static string GetString(byte[] bytes)
        {
            char[] chars = new char[bytes.Length / sizeof(char)];
            System.Buffer.BlockCopy(bytes, 0, chars, 0, bytes.Length);
            return new string(chars);
        }
    }
}

这是我的日志:

 [Resources] Preloaded drawable resource #0x1080093 (android:drawable/sym_def_app_icon) that varies with configuration!!
[Mono] DllImport attempting to load: '/system/lib/liblog.so'.
[Mono] DllImport loaded library '/system/lib/liblog.so'.
[Mono] DllImport searching in: '/system/lib/liblog.so' ('/system/lib/liblog.so').
[Mono] Searching for '__android_log_print'.
[Mono] Probing '__android_log_print'.
[Mono] Found as '__android_log_print'.
PREPARING
[*jonp*] bar_init
[*jonp*] Hello World
WORKING:10
[*jonp*] INSERT INTO test (nazwa, liczba) VALUES ('nowy wpis', '')
[libc] invalid address or address of corrupt block 0xb7a8eee8 passed to dlfree
[mono-rt] Stacktrace:
[mono-rt] 
[mono-rt]   at <unknown> <0xffffffff>

找到解决方案

C 代码

extern "C" char* ReturnMyChar (){

    int len=strlen("INSERT INTO test (nazwa, liczba) VALUES ('nowy wpis', '')")+1;
    char *chars=(char*) malloc(len);
    memset(chars,0,len);
    strcpy( chars, "INSERT INTO test (nazwa, liczba) VALUES ('nowy wpis', '')");
    __android_log_print (ANDROID_LOG_INFO, "*jonp*", chars);
    return chars;
}

C#代码

[DllImport ("bar.so")]
        static extern IntPtr ReturnMyChar();

.....

IntPtr bytes = ReturnMyChar ();
            Console.WriteLine ("result string :"+Marshal.PtrToStringAuto(bytes));

最佳答案

根据我的假设,您遇到麻烦是因为 modifying string literal in C.

从你调用的C#代码

string bytes = ReturnMyChar ("h");

C中你有接收函数

extern "C" char* ReturnMyChar (char *chars){..}

所以这里的参数变成了 char *chars="h" ,这是常量字符串,编译器把它放在只读内存中。所以修改它会导致未定义的行为。这里

strcpy( chars, "INSERT INTO test (nazwa, liczba) VALUES ('nowy wpis', '')");

您在字符串文字中写入数据,这会导致您出现问题。

现在要克服这个问题,您必须在函数中分配内存并返回该字符数组。

同时 strcpy 用当前缓冲区覆盖您之前的缓冲区。所以在函数中传递字符串是没有意义的。

 string bytes = ReturnMyChar ("h");//OP can you tell me 
                                   // what is purpose of passing "h"?

解决方案但未经测试 在 C 代码中

extern "C" char* ReturnMyChar ()
{
    int len=strlen("INSERT INTO test (nazwa, liczba) VALUES ('nowy wpis', '')")+1;
    char *chars=malloc(len);
    memset(chars,0,len);
    strcpy( chars, "INSERT INTO test (nazwa, liczba) VALUES ('nowy wpis', '')");
    __android_log_print (ANDROID_LOG_INFO, "*jonp*", chars);
    return chars;
}

C# 你可以这样调用

 string bytes = ReturnMyChar ();

关于c# - Xamarin ndk 从 c 函数获取字符串作为返回值,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/25620429/

相关文章:

c# - .NET 字典中的元素是连续的吗?

c# - 如何更新具有 2 个不同 ID 的特定行?

android - 更改 Android XML 中的形状颜色

C UART 始终不工作

c - 段错误 - fclose/fopen

c# - 我可以告诉 C# 可空引用方法实际上是对字段的空检查吗

c# - 如何在C#中使用迭代器反向读取文本文件

android - 如何打造 flavor ?

android - 在 Android/OpenSL 中,我可以释放单个缓冲区并将其排入 bufferQueue 中,而不是清除整个缓冲区吗?

c - 什么是 PATA/IDE 状态代码,它们是什么意思?