javascript - 可观察到的 knockout 是否可以实现数字动画行为?

标签 javascript animation knockout.js knockout-3.0

例如你有这样的简单模型:

var ViewModel = function() {
    var timer,
        self = this;
        
    this.value = ko.observable(10);
    this.value2 = ko.observable(10);

    this.value.subscribe(function(newValue){
        clearInterval(timer)
        timer = setInterval(function(){
           if (self.value2() == newValue) {
              clearInterval(timer);
              return;
           }
           
           self.value2(self.value2() + 1);
        }, 100);
    });    

    
    this.update = function(){
        this.value(this.value() + 10);
    };
};
 
ko.applyBindings(new ViewModel());
body { font-family: arial; font-size: 14px; }
.liveExample { padding: 1em; background-color: #EEEEDD; border: 1px solid #CCC; max-width: 655px; }
.liveExample input { font-family: Arial; }
.liveExample b { font-weight: bold; }
.liveExample p { margin-top: 0.9em; margin-bottom: 0.9em; }
<script src="https://cdnjs.cloudflare.com/ajax/libs/knockout/3.2.0/knockout-min.js"></script>
<div class='liveExample'>   
    <p>Value: <input data-bind='value: value' /></p> 
    <p>Animated value: <input data-bind='value: value2' /></p> 
    <button data-bind="click: update">
    +10
    </button>
</div>

每次按下按钮时,value 都会递增,并且 value2 会使用数字动画进行动画处理(例如在 Qt QML 中)。在这个示例中,这完成了抛出新变量和自制计时器。

问题

这里有什么方法可以通过自定义绑定(bind)或自定义扩展器来完成此类行为吗?

最佳答案

我已经绘制了自定义“animatedValue”绑定(bind)的草图,希望对您有所帮助:

function createValueAccessor(val) {
  var displayValue = ko.observable(val());
  var timer;
  val.subscribe(function(newValue) {
    clearInterval(timer)
    timer = setInterval(function(){
      if(displayValue() == newValue) {
        clearInterval(timer);
      } else {
        displayValue(displayValue() + 1);
      }
    }, 100);
  });    
  return function() {
    return displayValue;
  }
}

// Binding handler

ko.bindingHandlers.animatedValue = {
    init: function (element, valueAccessor, allBindingsAccessor, viewModel) {
        var value = valueAccessor();
        ko.bindingHandlers.value.init(element, createValueAccessor(value), allBindingsAccessor, viewModel);
    }
};

var ViewModel = function() {
    var timer,
        self = this;
        
    this.value = ko.observable(10);
    this.value2 = ko.observable(10);

    this.value.subscribe(function(newValue){
        clearInterval(timer)
        timer = setInterval(function(){
           if (self.value2() == newValue) {
              clearInterval(timer);
              return;
           }
           
           self.value2(self.value2() + 1);
        }, 100);
    });    

    
    this.update = function(){
        this.value(this.value() + 10);
    };
};
 
function createValueAccessor(val) {
  var displayValue = ko.observable(val());
  var timer;
  val.subscribe(function(newValue) {
    clearInterval(timer)
    timer = setInterval(function(){
      if(displayValue() == newValue) {
        clearInterval(timer);
      } else {
        displayValue(displayValue() + 1);
      }
    }, 100);
  });    
  return function() {
    return displayValue;
  }
}

// Binding handler

ko.bindingHandlers.animatedValue = {
    init: function (element, valueAccessor, allBindingsAccessor, viewModel) {
        var value = valueAccessor();
        ko.bindingHandlers.value.init(element, createValueAccessor(value), allBindingsAccessor, viewModel);
    }
};

ko.bindingHandlers.animatedText = {
    init: function (element, valueAccessor, allBindingsAccessor, viewModel) {
        var value = valueAccessor();
        var displayValue = ko.observable(value());
        var timer;
        value.subscribe(function(newValue) {
          clearInterval(timer)
            timer = setInterval(function() {
              if(displayValue() == newValue) {
                clearInterval(timer);
              } else {
                displayValue(displayValue() + 1);
                ko.bindingHandlers.text.update(element, function() { return displayValue; });
              }
            }, 100);
        });    
      ko.bindingHandlers.text.update(element, function() { return displayValue; });
    }
};


ko.applyBindings(new ViewModel());
body { font-family: arial; font-size: 14px; }
.liveExample { padding: 1em; background-color: #EEEEDD; border: 1px solid #CCC; max-width: 655px; }
.liveExample input { font-family: Arial; }
.liveExample b { font-weight: bold; }
.liveExample p { margin-top: 0.9em; margin-bottom: 0.9em; }
<script src="https://cdnjs.cloudflare.com/ajax/libs/knockout/3.2.0/knockout-min.js"></script>
<div class='liveExample'>   
    <p>Value: <input data-bind='value: value' /></p> 
    <p>Animated value: <input data-bind='value: value2' /></p> 
    <p>Animated value via animatedText binding: <span data-bind='animatedText: value'></span></p> 
    <p>Animated value via binding: <input data-bind='animatedValue: value' /></p>
    <button data-bind="click: update">
    +10
    </button>
</div>

更新 1

我添加了“animatedText”自定义绑定(bind)处理程序。

ko.bindingHandlers.animatedText = {
    init: function (element, valueAccessor, allBindingsAccessor, viewModel) {
        var value = valueAccessor();
        var displayValue = ko.observable(value());
        var timer;
        value.subscribe(function(newValue) {
          clearInterval(timer)
            timer = setInterval(function() {
              if(displayValue() == newValue) {
                clearInterval(timer);
              } else {
                displayValue(displayValue() + 1);
                ko.bindingHandlers.text.update(element, function() { return displayValue; });
              }
            }, 100);
        });    
      ko.bindingHandlers.text.update(element, function() { return displayValue; });
    }
};

关于javascript - 可观察到的 knockout 是否可以实现数字动画行为?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/37876343/

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