我正在尝试在我的 Java Mandelbrot 应用程序中实现多线程:
这是我目前所拥有的:
import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.image.BufferedImage;
public class MandelbrotSet {
private int numberOfIterations;
private double realMin;
private double realMax;
private double imaginaryMin;
private double imaginaryMax;
private int width;
private int height;
public BufferedImage image;
public Graphics2D imageGraphics;
public MandelbrotSet() {
// Set the width and the height
this.width = 600;
this.height = 400;
image = new BufferedImage(width, height, BufferedImage.TYPE_4BYTE_ABGR);
imageGraphics = image.createGraphics();
this.realMin = -2.0;
this.realMax = 1;
this.imaginaryMin = -1;
this.imaginaryMax = 1;
this.numberOfIterations = 1000;
}
public Complex calculateComplexNumber(int x, int y) {
double realPart = realMin + x * (realMax - realMin) / (this.getWidth() - 1);
double imaginaryPart = imaginaryMax - y * (imaginaryMax - imaginaryMin) / (this.getHeight() - 1);
return new Complex(realPart, imaginaryPart);
}
public void calculateMandelbrotImagePoints() {
Thread[] threads = new Thread[4];
for (int i = 0; i < maxThreads; i++) {
threads[i] = new Thread(new MThread(i));
threads[i].start();
}
}
class MThread implements Runnable {
private int i;
public MThread(int i) {
this.i = i;
}
//Method uses the thread number to draw the mandelbrot in columns
public void run() {
for (int x = i; x < width; x += 4) {
for (int y = 0; y < height; y++) {
int n = 0;
Complex c = calculateComplexNumber(x, y);
Complex z = c;
while ((zNumber.modulusSquared() < 4.0D) && (n < numberOfIterations)) {
z = z.square();
z.add(c);
n++;
}
if (n == numberOfIterations) {
imageGraphics.setColor(Color.BLACK);
} else {
imageGraphics.setColor(Color.getHSBColor(n / 100.0F, 1, 1));
}
imageGraphics.drawLine(x,y,x,y);
}
}
}
}
}
出现的问题是在绘制图像时图像中显示的像素不正确:
当我用类似的东西检查线程时:
threads[i].isAlive();
图像似乎显示成功,但图像需要更长的时间(最多 3 倍)来渲染。
我想知道两件事。
我哪里出错了?
对于大量迭代 (>1000),将 Mandelbrots 绘制到
BufferedImage
的最佳方法是什么?
最佳答案
绘图不是线程安全的,因此不可能从多个线程绘制到同一个{屏幕、图像等}。您的线程可能会在这些行之间被中断(即可能发生上下文切换):
imageGraphics.setColor(Color.getHSBColor(n / 100.0F, 1, 1));
}
imageGraphics.drawLine(x,y,x,y);
一种选择是为每个线程提供自己的图像(例如,图像的四分之一作为图 block )进行绘制,然后在最后将这些图像绘制在一起。
关于java - 多线程Java,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/9660429/