c++ - udp客户端服务器从拉模式转变为推模式

标签 c++ c++11 boost client-server boost-asio

我已经实现了 udp_client 和 'udp_server`,其中服务器和客户端遵循拉模型。服务器仅在客户端请求时推送数据。我想将其更改为推送模型,其中服务器在数据可用时将数据推送到客户端。

下面给出了我的源文件、头文件和 make。

udp_server.cpp

#include "udp_server.hpp"
#include <iostream>
#include <exception>
#include <boost/array.hpp>
#include <boost/asio.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/enable_shared_from_this.hpp>
#include <boost/asio.hpp>
#include <boost/bind.hpp>
#include <algorithm>
#include <sstream>
#include <iomanip>
const int ARG_COUNT = 2;
const int LOWEST_PORT = 1024;
const int HIGHEST_PORT = 65000;

static char message_array[8192];

void gen_random_string(char *s, const int len) 
{
    static const char alphanum[] =
        "0123456789"
        "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
        "abcdefghijklmnopqrstuvwxyz";

    for (int i = 0; i < len; ++i) {
        s[i] = alphanum[rand() % (sizeof(alphanum) - 1)];
    }
    s[len] = 0;
}


class udp_server
{
public:
    udp_server(boost::asio::io_service& io_service,int port_number)
        : socket_(io_service, boost::asio::ip::udp::udp::endpoint(boost::asio::ip::udp::udp::v4(), port_number))
    {
        std::cout << "UDP server listening on " << port_number << std::endl;
        start_receive();
    }

private:
    void start_receive()
    {
        socket_.async_receive_from(
            boost::asio::buffer(recv_buffer_), remote_endpoint_,
            boost::bind(&udp_server::handle_receive, this,
                        boost::asio::placeholders::error,
                        boost::asio::placeholders::bytes_transferred));
    }

    void handle_receive(const boost::system::error_code& error,
                        std::size_t /*bytes_transferred*/)
    {
        if (!error || error == boost::asio::error::message_size)
        {
            gen_random_string(message_array, 8192);
            boost::shared_ptr<std::string> message(new std::string(message_array));

            socket_.async_send_to(boost::asio::buffer(*message), remote_endpoint_,
                                  boost::bind(&udp_server::handle_send, this, message,
                                              boost::asio::placeholders::error,
                                              boost::asio::placeholders::bytes_transferred));

            start_receive();
        }
    }

    void handle_send(boost::shared_ptr<std::string> /*message*/,
                     const boost::system::error_code& /*error*/,
                     std::size_t /*bytes_transferred*/)
    {
    }

    boost::asio::ip::udp::udp::socket socket_;
    boost::asio::ip::udp::udp::endpoint remote_endpoint_;
    boost::array<char, 1> recv_buffer_;
};


void runUDPServer( CmdLineOpts input )
{
    try
    {
        boost::asio::io_service io_service;
        udp_server server(io_service,input.port);
        io_service.run();
    }
    catch (std::exception& e)
    {
        std::cerr << e.what() << std::endl;
    }

}



class udp_client
{
public:
    udp_client(
        boost::asio::io_service& io_service,
        const std::string& host,
        const std::string& port
    ) : io_service_(io_service), socket_(io_service, boost::asio::ip::udp::udp::endpoint(boost::asio::ip::udp::udp::v4(), 0)) {
        boost::asio::ip::udp::udp::resolver resolver(io_service_);
        boost::asio::ip::udp::udp::resolver::query query(boost::asio::ip::udp::udp::v4(), host, port);
        boost::asio::ip::udp::udp::resolver::iterator iter = resolver.resolve(query);
        endpoint_ = *iter;
    }

    ~udp_client()
    {
        std::cout << "Calling UDP client destructor" << std::endl;
        socket_.close();
    }

    void send() {
        socket_.send_to(boost::asio::buffer(send_buf), endpoint_);
    }

    void recieve_from() {
        /*Initialize our endpoint*/
        boost::array<unsigned char, 8192> temp; 
       // boost::asio::buffer boost_buf(temp);
        size_t len = socket_.receive_from(
                         boost::asio::buffer(temp), sender_endpoint);

        std::ostringstream ss;
        ss << std::hex << std::uppercase << std::setfill( '0' );
        std::for_each( temp.cbegin(), temp.cend(), [&]( int c ) { ss << std::setw( 2 ) << c; } );
        std::string result = ss.str();
        std::cout << "Length of recieved message " << len << std::endl;
        std::cout << result << std::endl;

    }

private:
    boost::asio::io_service& io_service_;
    boost::asio::ip::udp::udp::socket socket_;
    boost::asio::ip::udp::udp::endpoint endpoint_;
    //boost::array<char, 2048> recv_buf;
    std::vector<unsigned char> recv_buf;
    boost::array<char, 1> send_buf  = {{ 0 }};
    boost::asio::ip::udp::endpoint sender_endpoint;

};

void runUDPClient(std::string portStr)
{
    try
    {
        boost::asio::io_service io_service;
        udp_client client(io_service, "localhost", portStr);
        client.send();
        client.recieve_from();
    }
    catch (std::exception& e)
    {
        std::cerr << e.what() << std::endl;
    }
}

void runClient( CmdLineOpts input )
{
    runUDPClient(input.portStr);
}

void runServer( CmdLineOpts input )
{
    runUDPServer(input);
}

/**
* Usage: client_server <protocol> <port> <num of packets>
*/
bool clarg_parse ( int argc, char *argv[], CmdLineOpts *input )
{
    bool result = true;
    if (argc - 1 == ARG_COUNT)
    {
        // arg 1: server or client
        int arg1 = std::stoi(argv[1]);
        if (arg1 == 0 || arg1 == 1)
        {
            input->servOrClient = arg1;
        }
        else
        {
            std::cout << "Invalid client server choice.\nUsage: client_server <client (0) or server(1)> <port>" << std::endl;
            result = false;
        }
        // arg 2: port
        int arg2 = std::stoi(argv[3]);
        if (arg2 > LOWEST_PORT && arg2 < HIGHEST_PORT )
        {
            input->port = arg2;
            input->portStr = argv[3];
        }
        else
        {
            std::cout << "Invalid port, must be between " << LOWEST_PORT << " and " << HIGHEST_PORT << std::endl;
            std::cout << "Usage: client_server <client (0) or server(1)> <port>" << std::endl;
            result = false;
        }

    }
    else
    {
        std::cout << "Usage: client_server <client (0) or server(1)> <port>" << std::endl;
        result = false;
    }

    return result;
}



int main ( int argc, char *argv[] )
{
    CmdLineOpts input;
    if (clarg_parse(argc, argv, &input))
    {
        if(input.servOrClient == 1)
        {
            runServer(input);
        }
        else if(input.servOrClient == 0)
        {
            runClient(input);
        }
    }
    else
    {
        return 1;
    }

    return 0;
}

udp_server.hpp

#ifndef UDP_SERVER_H_INCLUDED 
#define UDP_SERVER_H_INCLUDED

#include <string>

struct CmdLineOpts
{
    std::string portStr;
    int port;
    int servOrClient;
};

void runUDPServer ( CmdLineOpts input );

bool clarg_parse ( int argc, char *argv[], CmdLineOpts input );
#endif

生成文件

TARGET = udp_server
LIBS = -lboost_system -lpthread
CXX = g++
CXXFLAGS = -std=c++11 -g -Wall -pedantic

.PHONY: default all clean

default: $(TARGET)
all: default

OBJECTS = $(patsubst %.cpp, %.o, $(wildcard *.cpp))
HEADERS = $(wildcard *.hpp)

%.o: %.cpp $(HEADERS)
    $(CXX) $(CXXFLAGS) -c $< -o $@

.PRECIOUS: $(TARGET) $(OBJECTS)

$(TARGET): $(OBJECTS)
    $(CXX) $(OBJECTS) $(LIBS) -o $@

clean:
    -rm -f *.o
    -rm -f $(TARGET)

我尝试修改 udp_server.cpp (上面给出)以更改 udp_server::start_recieve() 函数以显式调用 handle_recieve()' instead of having handle_recieve() registered as a callback to async_recieve_from()`。修改后的函数如下

void udp_server::start_receive()
{
    /*m_socket.async_receive_from(
        boost::asio::buffer(m_recv_buffer), m_remote_endpoint,
        boost::bind(&udp_server::handle_receive, this,
                    boost::asio::placeholders::error,
                    boost::asio::placeholders::bytes_transferred));*/
    handle_recieve(boost::system::error_code &error, std::size_t bytes_transferred);
}

但是上述更改给了我以下错误。

g++ -std=c++11 -g -Wall -pedantic -c udp_server.cpp -o udp_server.o
udp_server.cpp: In member function ‘void udp_server::start_receive()’:
udp_server.cpp:22:46: error: expected primary-expression before ‘&’ token
     handle_recieve(boost::system::error_code &error, std::size_t bytes_transferred);
                                              ^
udp_server.cpp:22:47: error: ‘error’ was not declared in this scope
     handle_recieve(boost::system::error_code &error, std::size_t bytes_transferred);

我想知道我做错了什么以及如何将udp服务器/客户端的模型从拉取改为推。

最佳答案

更改客户端:

  1. 以便它在接收时循环(以演示多次推送)

更改服务器:

  1. 不要立即回复
  2. 收到虚拟数据包后存储客户端的远程端点(地址)
  3. 每当您决定确实有数据要推送到客户端时,只需浏览存储的端点列表并在那时发送信息即可

关于c++ - udp客户端服务器从拉模式转变为推模式,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/35544258/

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