学校给我布置了一项作业,要求我创建指向类的不同组件的指针。
我不明白它是如何工作的。有人可以帮我编写一个简单的程序吗?
我已经做了所需的基本布局。我不知道如何创建指针。
#include <iostream>
#include <math.h>
using namespace std;
class Rectangle
{
int a,b;
public:
};
class Perimeter : public Rectangle
{
public:
int c;
void P(int a, int b)
{
c = 2 * (a + b);
cout << "This Is The Perimeter Of The Rectangle: " << c << endl;
}
};
class Area : public Rectangle
{
public:
int c;
void A(int a, int b)
{
c = a * b;
cout << "This Is The Area Of The Rectangle: " << c << endl;
}
};
class Diagonal : public Rectangle
{
public:
float c;
void D(int a, int b)
{
c = sqrt((a*a)+(b*b));
cout << "This Is The Diagonal Of Rectangle: " << c << endl;
}
};
最佳答案
#include<iostream>
#include<math.h>
using namespace std;
class Rectangle
{
int a,b;
public:
};
class Perimeter : public Rectangle
{
public:
int c;
void P(int a, int b)
{
c = 2 * (a + b);
cout<<"This Is The Perimeter Of The Rectangle: "<<c<<endl;
}
};
class Area : public Rectangle
{
public:
int c;
void A(int a, int b)
{
c = a * b;
cout<<"This Is The Area Of The Rectangle: "<<c<<endl;
}
};
class Diagonal : public Rectangle
{
public:
float c;
void D(int a, int b)
{
c = sqrt((a*a)+(b*b));
cout<<"This Is The Diagonal Of Rectangle: "<<c<<endl;
}
};
int main()
{
int e,f;
cout<<"Enter Length And Breadth: "<<endl;
cin>>e>>f;
/***************************************/
Perimeter p; //CREATING AN OBJECT
Perimeter *Peri; //CREATING A POINTER TO THE OBJECT
Peri=&p; //ASSIGNING ADDRESS TO THE POINTER
Peri->P(e,f); //MEMBER ACCESS USING POINTER TO AN OBJECT
/**************************************/
Area a;
int Area::*ptr=&Area::c; //CREATING A POINTER TO THE DATA MEMBER
a.*ptr = e;
a.A(e,f);
/*************************************/
Diagonal d;
void (Diagonal::*Dia)(int,int)=&Diagonal::D; //CREATING POINTER TO MEMBER FUNCTION
(d.*Dia)(e,f); //THIS IS HOW WE CALL THE MEMBER FUNCTION USING ITS POINTER
/*************************************/
return 0;
}
我相信这就是您正在寻找的。p>
there are some errors you made in the program. i didn't correct them but i am pointing them out. though you didn't write anything(create any functions) in the parent class, creating pointer to an object of the sub-class is useless. in this case, early binding is taking place. you can go with a pure virtual function following function Over-Riding.
关于c++ - 指向类的不同组件的指针,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/56677810/