我的弱点之一是在 C++ 中有效地使用字符,这正是我现在正在尝试做的。我的游戏中有一个玩家类,在玩家类中,我创建了一个显示各种信息的playerCard 对象。这对于玩家对象的单个实例(即玩家玩家)来说效果很好,但是当我尝试将玩家对象推回到 vector 中时,一切都会出错。
基本上,程序会继续运行,但播放器不会渲染到屏幕上。当我退出程序时,当 main 尝试返回 MSG 时,我收到断点错误。关于断点的注释如下:
/*
* If this ASSERT fails, a bad pointer has been passed in. It may be
* totally bogus, or it may have been allocated from another heap.
* The pointer MUST come from the 'local' heap.
*/
_ASSERTE(_CrtIsValidHeapPointer(pUserData));
我已经将错误定位到这里
strcat(nameCard, nameChar);
strcat(nameCard, genderChar);
strcat(nameCard, ageChar);
strcat(nameCard, cashHeldChar);
strcat(nameCard, productWantedChar);
在playerCard类中,因为当我注释掉它时,我没有收到错误。这是完整的playerCard类(同样,它很困惑,而且可能是错误的处理方式,但我正在尝试使用字符/字符串等来解决问题) #include“Headers.h”;
class Playercard{
private:
RECT textbox;
LPD3DXFONT font;
std::string nameStr;
std::string genderStr;
std::string ageStr;
std::string cashHeldStr;
std::string prodWantedStr;
char nameCard[1000];
public:
Playercard()
{
}
void load(char* name, bool male, int age, double cash, char* prod)
{
if(male)
{
genderStr = "Gender: Male\n";
}
else
{
genderStr = "Gender: Female\n";
}
nameStr = "Name: " + static_cast<std::ostringstream*>( &(std::ostringstream() << name))->str() + "\n";
ageStr = "Age: " + static_cast<std::ostringstream*>( &(std::ostringstream() << age))->str() + "\n";
cashHeldStr = "Cash Held: " + static_cast<std::ostringstream*>( &(std::ostringstream() << cash))->str() + "\n";
prodWantedStr = "Product Wanted: " + static_cast<std::ostringstream*>( &(std::ostringstream() << prod))->str() + "\n";
char * nameChar = new char [nameStr.length()+1];
char * genderChar = new char [genderStr.length()+1];
char * ageChar = new char [ageStr.length()+1];
char * cashHeldChar = new char [cashHeldStr.length()+1];
char * productWantedChar = new char [prodWantedStr.length()+1];
strcpy(nameChar, nameStr.c_str());
strcpy(genderChar, genderStr.c_str());
strcpy(ageChar, ageStr.c_str());
strcpy(cashHeldChar, cashHeldStr.c_str());
strcpy(productWantedChar, prodWantedStr.c_str());
strcat(nameCard, nameChar);
strcat(nameCard, genderChar);
strcat(nameCard, ageChar);
strcat(nameCard, cashHeldChar);
strcat(nameCard, productWantedChar);
diagFile.open("Diag.txt");
diagFile.write("Test", 100);
diagFile.close();
}
void setUp(int L, int T, int R, int B)
{
SetRect(&textbox, L,T,R,B);
}
void draw()
{
font->DrawTextA(d3dSprite, nameCard, -1, &textbox, DT_LEFT, D3DCOLOR_XRGB(255, 255, 255));
}
LPCSTR plCard()
{
return nameCard;
}
};
任何帮助将不胜感激。谢谢。
最佳答案
您的nameCard
未初始化。将第一个 strcat
替换为 strcpy
,或使用零字符串对其进行初始化。
现在,单独使用 std::string
怎么样?
关于c++ - 使用 strcat 进行堆损坏,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/14677195/