我有一个应用程序,它在 ContentControl 中一次显示一个 View 。我有一个当前的解决方案,但很好奇是否有更好的内存管理解决方案。
我当前的设计在需要显示时创建新对象,在它们不再可见时销毁它们。我很好奇这是更好的方法,还是维护对每个 View 的引用并在这些引用之间交换更好?
这里是我的应用程序布局的更多解释:
我的 MainWindow.xaml 的一个非常简化的版本如下所示:
<Window ... >
<Window.Resources>
<DataTemplate DataType="{x:Type vm:SplashViewModel}">
<view:SplashView />
</DataTemplate>
<DataTemplate DataType="{x:Type vm:MediaPlayerViewModel}">
<view:MediaPlayerView />
</DataTemplate>
</Window.Resources>
<Grid>
<ContentControl Content="{Binding ActiveModule}" />
</Grid>
</Window>
在我的 MainViewModel.cs 中,我将 ActiveModule 参数与新初始化的 ViewModel 交换。例如,我对交换内容的伪代码逻辑检查类似于:
if (logicCheck == "SlideShow")
ActiveModule = new SlideShowViewModel();
else if (logicCheck == "MediaPlayer")
ActiveModule = new MediaPlayerViewModel();
else
ActiveModule = new SplashScreenViewModel();
但是,仅仅维护一个引用在速度和内存使用方面会更合适吗?
替代选项 1:创建对每个 ViewModel 的静态引用并在它们之间交换...
private static ViewModelBase _slideShow = new SlideShowViewModel();
private static ViewModelBase _mediaPlayer = new MediaPlayerViewModel();
private static ViewModelBase _splashView = new SplashScreenViewModel();
private void SwitchModule(string logicCheck) {
if (logicCheck == "SlideShow")
ActiveModule = _slideShow;
else if (logicCheck == "MediaPlayer")
ActiveModule = _mediaPlayer;
else
ActiveModule = _splashView;
}
我不会在这里不断地创建/销毁,但在我看来,这种方法会浪费内存,因为未使用的模块只是闲置。或者... WPF 是否在幕后做了一些特殊的事情来避免这种情况?
替代选项 2:将每个可用模块放在 XAML 中并在那里显示/隐藏它们:
<Window ... >
<Grid>
<view:SplashScreenView Visibility="Visible" />
<view:MediaPlayerView Visibility="Collapsed" />
<view:SlideShowView Visibility="Collapsed" />
</Grid>
</Window>
同样,我很好奇在我不熟悉的后台可能发生了什么内存管理。当我折叠某样东西时,它会完全进入某种休眠状态吗?我读到有些东西确实如此(没有 HitTest 、事件、关键输入、焦点......)但是动画和其他东西呢?
感谢任何输入!
最佳答案
我曾经遇到过这种情况,我的 View 创建起来非常昂贵,所以我想将它们存储在内存中,以避免在用户来回切换时不得不重新创建它们。
我的最终解决方案是重用一个扩展的 TabControl
,我用它来完成相同的行为(在切换选项卡时阻止 WPF 破坏 TabItems),它存储 ContentPresenter
您切换标签页,并在可能的情况下在切换回来时重新加载它。
我唯一需要更改的是我必须覆盖 TabControl.Template
因此唯一显示的是 TabControl 的实际 SelectedItem
部分
我的 XAML 最终看起来像这样:
<local:TabControlEx ItemsSource="{Binding AvailableModules}"
SelectedItem="{Binding ActiveModule}"
Template="{StaticResource BlankTabControlTemplate}" />
扩展的 TabControl
的实际代码如下所示:
// Extended TabControl which saves the displayed item so you don't get the performance hit of
// unloading and reloading the VisualTree when switching tabs
// Obtained from http://www.pluralsight-training.net/community/blogs/eburke/archive/2009/04/30/keeping-the-wpf-tab-control-from-destroying-its-children.aspx
// and made a some modifications so it reuses a TabItem's ContentPresenter when doing drag/drop operations
[TemplatePart(Name = "PART_ItemsHolder", Type = typeof(Panel))]
public class TabControlEx : System.Windows.Controls.TabControl
{
// Holds all items, but only marks the current tab's item as visible
private Panel _itemsHolder = null;
// Temporaily holds deleted item in case this was a drag/drop operation
private object _deletedObject = null;
public TabControlEx()
: base()
{
// this is necessary so that we get the initial databound selected item
this.ItemContainerGenerator.StatusChanged += ItemContainerGenerator_StatusChanged;
}
/// <summary>
/// if containers are done, generate the selected item
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
void ItemContainerGenerator_StatusChanged(object sender, EventArgs e)
{
if (this.ItemContainerGenerator.Status == GeneratorStatus.ContainersGenerated)
{
this.ItemContainerGenerator.StatusChanged -= ItemContainerGenerator_StatusChanged;
UpdateSelectedItem();
}
}
/// <summary>
/// get the ItemsHolder and generate any children
/// </summary>
public override void OnApplyTemplate()
{
base.OnApplyTemplate();
_itemsHolder = GetTemplateChild("PART_ItemsHolder") as Panel;
UpdateSelectedItem();
}
/// <summary>
/// when the items change we remove any generated panel children and add any new ones as necessary
/// </summary>
/// <param name="e"></param>
protected override void OnItemsChanged(NotifyCollectionChangedEventArgs e)
{
base.OnItemsChanged(e);
if (_itemsHolder == null)
{
return;
}
switch (e.Action)
{
case NotifyCollectionChangedAction.Reset:
_itemsHolder.Children.Clear();
if (base.Items.Count > 0)
{
base.SelectedItem = base.Items[0];
UpdateSelectedItem();
}
break;
case NotifyCollectionChangedAction.Add:
case NotifyCollectionChangedAction.Remove:
// Search for recently deleted items caused by a Drag/Drop operation
if (e.NewItems != null && _deletedObject != null)
{
foreach (var item in e.NewItems)
{
if (_deletedObject == item)
{
// If the new item is the same as the recently deleted one (i.e. a drag/drop event)
// then cancel the deletion and reuse the ContentPresenter so it doesn't have to be
// redrawn. We do need to link the presenter to the new item though (using the Tag)
ContentPresenter cp = FindChildContentPresenter(_deletedObject);
if (cp != null)
{
int index = _itemsHolder.Children.IndexOf(cp);
(_itemsHolder.Children[index] as ContentPresenter).Tag =
(item is TabItem) ? item : (this.ItemContainerGenerator.ContainerFromItem(item));
}
_deletedObject = null;
}
}
}
if (e.OldItems != null)
{
foreach (var item in e.OldItems)
{
_deletedObject = item;
// We want to run this at a slightly later priority in case this
// is a drag/drop operation so that we can reuse the template
this.Dispatcher.BeginInvoke(DispatcherPriority.DataBind,
new Action(delegate()
{
if (_deletedObject != null)
{
ContentPresenter cp = FindChildContentPresenter(_deletedObject);
if (cp != null)
{
this._itemsHolder.Children.Remove(cp);
}
}
}
));
}
}
UpdateSelectedItem();
break;
case NotifyCollectionChangedAction.Replace:
throw new NotImplementedException("Replace not implemented yet");
}
}
/// <summary>
/// update the visible child in the ItemsHolder
/// </summary>
/// <param name="e"></param>
protected override void OnSelectionChanged(SelectionChangedEventArgs e)
{
base.OnSelectionChanged(e);
UpdateSelectedItem();
}
/// <summary>
/// generate a ContentPresenter for the selected item
/// </summary>
void UpdateSelectedItem()
{
if (_itemsHolder == null)
{
return;
}
// generate a ContentPresenter if necessary
TabItem item = GetSelectedTabItem();
if (item != null)
{
CreateChildContentPresenter(item);
}
// show the right child
foreach (ContentPresenter child in _itemsHolder.Children)
{
child.Visibility = ((child.Tag as TabItem).IsSelected) ? Visibility.Visible : Visibility.Collapsed;
}
}
/// <summary>
/// create the child ContentPresenter for the given item (could be data or a TabItem)
/// </summary>
/// <param name="item"></param>
/// <returns></returns>
ContentPresenter CreateChildContentPresenter(object item)
{
if (item == null)
{
return null;
}
ContentPresenter cp = FindChildContentPresenter(item);
if (cp != null)
{
return cp;
}
// the actual child to be added. cp.Tag is a reference to the TabItem
cp = new ContentPresenter();
cp.Content = (item is TabItem) ? (item as TabItem).Content : item;
cp.ContentTemplate = this.SelectedContentTemplate;
cp.ContentTemplateSelector = this.SelectedContentTemplateSelector;
cp.ContentStringFormat = this.SelectedContentStringFormat;
cp.Visibility = Visibility.Collapsed;
cp.Tag = (item is TabItem) ? item : (this.ItemContainerGenerator.ContainerFromItem(item));
_itemsHolder.Children.Add(cp);
return cp;
}
/// <summary>
/// Find the CP for the given object. data could be a TabItem or a piece of data
/// </summary>
/// <param name="data"></param>
/// <returns></returns>
ContentPresenter FindChildContentPresenter(object data)
{
if (data is TabItem)
{
data = (data as TabItem).Content;
}
if (data == null)
{
return null;
}
if (_itemsHolder == null)
{
return null;
}
foreach (ContentPresenter cp in _itemsHolder.Children)
{
if (cp.Content == data)
{
return cp;
}
}
return null;
}
/// <summary>
/// copied from TabControl; wish it were protected in that class instead of private
/// </summary>
/// <returns></returns>
protected TabItem GetSelectedTabItem()
{
object selectedItem = base.SelectedItem;
if (selectedItem == null)
{
return null;
}
if (_deletedObject == selectedItem)
{
}
TabItem item = selectedItem as TabItem;
if (item == null)
{
item = base.ItemContainerGenerator.ContainerFromIndex(base.SelectedIndex) as TabItem;
}
return item;
}
}
我也不是很肯定,但我认为我的空白 TabControl 模板看起来像这样:
<Style x:Key="BlankTabControlTemplate" TargetType="{x:Type local:TabControlEx}">
<Setter Property="SnapsToDevicePixels" Value="true"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type local:TabControlEx}">
<DockPanel>
<!-- This is needed to draw TabControls with Bound items -->
<StackPanel IsItemsHost="True" Height="0" Width="0" />
<Grid x:Name="PART_ItemsHolder" />
</DockPanel>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
关于c# - 在单个 ContentControl 中管理多个 View / View 模型,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/12823197/