好的,我有一个加载动画,它在填充大型 DataTable 时运行,让用户知道程序没有卡住。我的动画工作正常,但它在 DataTable 更新时也卡住了。有没有什么方法可以拥有多个 UI 线程,以便在 DataTable 加载信息时动画将继续运行?
编辑:当前代码如下。
private void CreateFileTable()
{
file_data = new DataSet();
data_table = new DataTable();
file_data.Tables.Add(data_table);
DataColumn tempCol = new DataColumn("File Name", typeof(string));
data_table.Columns.Add(tempCol);
tempCol = new DataColumn("Ext", typeof(string));
data_table.Columns.Add(tempCol);
tempCol = new DataColumn("Size", typeof(string));
data_table.Columns.Add(tempCol);
tempCol = new DataColumn("Created", typeof(Label));
data_table.Columns.Add(tempCol);
tempCol = new DataColumn("Modified", typeof(Label));
data_table.Columns.Add(tempCol);
tempCol = new DataColumn("Accessed", typeof(Label));
data_table.Columns.Add(tempCol);
tempCol = new DataColumn("Location", typeof(string));
data_table.Columns.Add(tempCol);
File_List.ItemsSource = file_data.Tables[0].DefaultView;
}
private void PopulateDirectories(string[] directories)
{
for (int i = 0; i < directories.Length; i++)
{
DirectoryInfo tempDirInfo = new DirectoryInfo(directories[i]);
bool isSystem = ((tempDirInfo.Attributes & FileAttributes.System) == FileAttributes.System);
if (!isSystem)
{
DataRow tempRow = data_table.NewRow();
tempRow["File Name"] = tempDirInfo.Name;
tempRow["Ext"] = "";
tempRow["Size"] = "";
tempLabel = new Label();
tempLabel.Padding = new Thickness(2, 0, 2, 0);
tempLabel.Content = tempDirInfo.CreationTime.ToLongDateString() + ", " + tempDirInfo.CreationTime.ToLongTimeString();
tempRow["Created"] = tempLabel;
tempLabel = new Label();
tempLabel.Padding = new Thickness(2, 0, 2, 0);
tempLabel.Content = tempDirInfo.LastWriteTime.ToLongDateString() + ", " + tempDirInfo.LastWriteTime.ToLongTimeString();
tempRow["Modified"] = tempLabel;
tempLabel = new Label();
tempLabel.Padding = new Thickness(2, 0, 2, 0);
tempLabel.Content = tempDirInfo.LastAccessTime.ToLongDateString() + ", " + tempDirInfo.LastAccessTime.ToLongTimeString();
tempRow["Accessed"] = tempLabel;
tempRow["Location"] = tempDirInfo.FullName;
data_table.Rows.Add(tempRow);
}
}
}
private void PopulateFiles(string[] files)
{
for (int i = 0; i < files.Length; i++)
{
FileInfo tempFileInfo = new FileInfo(files[i]);
bool isSystem = ((File.GetAttributes(files[i]) & FileAttributes.System) == FileAttributes.System);
if (!isSystem)
{
DataRow tempRow = data_table.NewRow();
tempRow["File Name"] = tempFileInfo.Name;
tempRow["Ext"] = tempFileInfo.Extension;
int fileSize = (int)tempFileInfo.Length;
if (fileSize > 1048576)
{
tempRow["Size"] = "" + fileSize / 1048576 + " MB";
}
else if (fileSize > 1024)
{
tempRow["Size"] = "" + fileSize / 1024 + " KB";
}
else
{
tempRow["Size"] = "" + fileSize + " B";
}
tempLabel = new Label();
tempLabel.Padding = new Thickness(2, 0, 2, 0);
tempLabel.Content = tempFileInfo.CreationTime.ToLongDateString() + ", " + tempFileInfo.CreationTime.ToLongTimeString();
tempRow["Created"] = tempLabel;
tempLabel = new Label();
tempLabel.Padding = new Thickness(2, 0, 2, 0);
tempLabel.Content = tempFileInfo.LastWriteTime.ToLongDateString() + ", " + tempFileInfo.LastWriteTime.ToLongTimeString();
tempRow["Modified"] = tempLabel;
tempLabel = new Label();
tempLabel.Padding = new Thickness(2, 0, 2, 0);
tempLabel.Content = tempFileInfo.LastAccessTime.ToLongDateString() + ", " + tempFileInfo.LastAccessTime.ToLongTimeString();
tempRow["Accessed"] = tempLabel;
tempRow["Location"] = tempFileInfo.DirectoryName;
data_table.Rows.Add(tempRow);
}
}
}
private string GetSelectedPath(TreeViewItem selectedNode)
{
return selectedNode.Tag as string;
}
private void PopulateFileList()
{
PopulateDirectories(Directory.GetDirectories(GetSelectedPath((TreeViewItem)Dir_Tree.SelectedItem)));
PopulateFiles(Directory.GetFiles(GetSelectedPath((TreeViewItem)Dir_Tree.SelectedItem)));
}
private void UpdateFileList()
{
LoadingWheel.Visibility = System.Windows.Visibility.Visible;
CreateFileTable();
PopulateFileList();
TxtFoundCount.Text = "Files/Folders Found: " + File_List.Items.Count;
LoadingWheel.Visibility = System.Windows.Visibility.Hidden;
}
我试过使用 BackgroundWorker 并在其中调用 UpdateFileList() 方法,但我没有任何运气。
编辑:下面是我的 BackgroundWorker 代码。
private BackgroundWorker bgWorker1;
private void InitializeBackgroundWorker()
{
bgWorker1 = new BackgroundWorker();
bgWorker1.DoWork += new DoWorkEventHandler(bgWorker1_DoWork);
bgWorker1.RunWorkerCompleted += new RunWorkerCompletedEventHandler(bgWorker1_RunWorkerCompleted);
}
private void bgWorker1_DoWork(object sender, DoWorkEventArgs e)
{
if (Dispatcher.CheckAccess())
{
PopulateFileList();
}
else
{
Dispatcher.Invoke(new Action(() => PopulateFileList()));
}
}
private void bgWorker1_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
TxtFoundCount.Text = "Files/Folders Found: " + File_List.Items.Count;
LoadingWheel.Visibility = System.Windows.Visibility.Hidden;
}
private void UpdateFileList()
{
LoadingWheel.Visibility = System.Windows.Visibility.Visible;
CreateFileTable();
bgWorker1.RunWorkerAsync();
}
我在调用 InitializeBackgroundWorker() 和 UpdateFileList() 的 TreeView 上有一个 SelectionChanged 事件。列表仍在加载,我没有收到任何错误,但加载动画永远不会显示。
如有任何帮助,我们将不胜感激。
谢谢。
最佳答案
只有一个 UI 线程。您需要做的是在不同的线程上加载 DataTable 中的数据。
如果您想显示 DataTable 加载过程中的进度(直接或通过 ProgressBar 或其他机制),BackgroundWorker是一种相当直接的方法。
更新:非常简单的后台 worker 示例
这是一个相当简单的例子。它将 100 个随机数添加到一个集合中,在每个随机数之间暂停线程一小段时间以模拟长时间的加载过程。您可以简单地将其剪切并粘贴到您自己的测试项目中以查看它的工作情况。
需要注意的是,繁重的工作(需要一段时间的工作)是在 DoWork 中完成的,而所有 UI 更新都是在 ProgressChanged 和 RunWorkerCompleted 中完成的。事实上,在 DoWork 处理程序中创建了一个单独的列表(数字),因为全局 mNumbers 集合在 UI 线程上,并且无法在 DoWork 处理程序中进行交互。
XAML
<Button x:Name="btnGenerateNumbers"
Grid.Row="1"
HorizontalAlignment="Center"
VerticalAlignment="Center"
Content="Generate Numbers" />
C# 代码隐藏
BackgroundWorker bgWorker = new BackgroundWorker();
ObservableCollection<int> mNumbers = new ObservableCollection<int>();
public Window1()
{
InitializeComponent();
bgWorker.DoWork +=
new DoWorkEventHandler(bgWorker_DoWork);
bgWorker.ProgressChanged +=
new ProgressChangedEventHandler(bgWorker_ProgressChanged);
bgWorker.RunWorkerCompleted +=
new RunWorkerCompletedEventHandler(bgWorker_RunWorkerCompleted);
bgWorker.WorkerReportsProgress = true;
btnGenerateNumbers.Click += (s, e) => UpdateNumbers();
this.DataContext = this;
}
void bgWorker_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
progress.Visibility = Visibility.Collapsed;
lstItems.Opacity = 1d;
btnGenerateNumbers.IsEnabled = true;
}
void bgWorker_ProgressChanged(object sender, ProgressChangedEventArgs e)
{
List<int> numbers = (List<int>)e.UserState;
foreach (int number in numbers)
{
mNumbers.Add(number);
}
progress.Value = e.ProgressPercentage;
}
void bgWorker_DoWork(object sender, DoWorkEventArgs e)
{
Random rnd = new Random();
List<int> numbers = new List<int>(10);
for (int i = 1; i <= 100; i++)
{
// Add a random number
numbers.Add(rnd.Next());
// Sleep from 1/8 of a second to 1 second
Thread.Sleep(rnd.Next(125, 1000));
// Every 10 iterations, report progress
if ((i % 10) == 0)
{
bgWorker.ReportProgress(i, numbers.ToList<int>());
numbers.Clear();
}
}
}
public ObservableCollection<int> NumberItems
{
get { return mNumbers; }
}
private void UpdateNumbers()
{
btnGenerateNumbers.IsEnabled = false;
mNumbers.Clear();
progress.Value = 0;
progress.Visibility = Visibility.Visible;
lstItems.Opacity = 0.5;
bgWorker.RunWorkerAsync();
}
关于c# - WPF 在单独的 UI 线程上加载动画? (C#),我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/3806535/