我创建了一个随机的单声道 WAV,但是当我播放它时,我可以通过两个声道(左和右)听到音频。这是我的代码:
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <time.h>
struct wav{
char ChunkID[4];
unsigned int ChunkSize;
char Format[4];
char Subchunk1ID[4];
unsigned int Subchunk1Size;
unsigned short int AudioFormat;
unsigned short int NumChannels;
unsigned int SampleRate;
unsigned int ByteRate;
unsigned short int BlockAlign;
unsigned short int BitsPerSample;
char SubChunk2ID[4];
unsigned int Subchunk2Size;
};
int main(){
struct wav wavHdr;
FILE *fp;
fp = fopen("MonoSound.wav", "wb");
strcpy(wavHdr.ChunkID, "RIFF");
strcpy(wavHdr.Format, "WAVE");
strcpy(wavHdr.Subchunk1ID, "fmt ");
wavHdr.Subchunk1Size = 16;
wavHdr.AudioFormat = 1;
wavHdr.NumChannels = 1;
wavHdr.SampleRate = 220505;
wavHdr.ByteRate = 441010; //(SampleRate*NumChannels*BitsPerSample/8)
wavHdr.BlockAlign = 2; //(NumChannels*BitsPerSample/8)
wavHdr.BitsPerSample = 16;
strcpy(wavHdr.SubChunk2ID, "data");
/* multiplied by 5 because there's 5 seconds of audio */
wavHdr.Subchunk2Size = (5 * wavHdr.ByteRate);
wavHdr.ChunkSize = (wavHdr.Subchunk2Size + 36);
fwrite(&wavHdr, 44, 1, fp);
int i, randVal;
unsigned int audio;
float freq = 50.0;
int amp = 32600;
float w;
srand(time(NULL));
for(i = 0; i < (5 * wavHdr.SampleRate); i++){
randVal = (rand() % 1) + 1;
amp += randVal;
w = 2.0 * 3.141592 * freq;
audio = amp * sin(w * i / 220505.0);
fwrite(&audio, 2, 1, fp);
}
return 0;
}
我做错了什么?音频只能通过其中一个扬声器输出。预先感谢您的帮助。
最佳答案
"The audio should only come out through one of the speakers"
不是真的。当你有单声道文件时,即你在录制音频时有一个麦克风,你将在两个输出 channel 上获得相同的数据。如果你只想听到一个 channel 的音频,制作 2 个 channel 的 wav,其中一个 channel 全为零
关于c - 在两个 channel 上播放单声道 WAV,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/29763311/