我正在创建一个自定义的 UIControl
子类,并想添加一个类似于 UIButton 的 addTarget()
函数。我该如何正确地做到这一点?到目前为止我有这个(它有效,但不确定是否是一个好的解决方案):
import UIKit
class RichLabel: UIControl {
var labelTarget: Any?
var labelAction: Selector?
override init(frame: CGRect) {
super.init(frame: frame)
}
required init?(coder _: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
func addTarget(_ target: Any?, action: Selector) {
self.labelTarget = target
self.labelAction = action
}
func buttonAction() {
if let labelTarget = labelTarget, let labelAction = labelAction {
let _ = (labelTarget as AnyObject).perform(labelAction, with: self)
}
}
目标是从另一个 View 添加的,像这样:
var richLabel: RichLabel {
let label = RichLabel()
label.setAttributedText(title: string)
label.addTarget(self, action: #selector(richLabelAction(label:)))
return label
}
最佳答案
如果您继承自 UIControl
,则无需对 addTarget
执行任何操作。调用者将在您的自定义 UIControl 上使用 addTarget
,就像他们使用任何其他控件一样。您的自定义控件所要做的就是决定何时调用这些操作,然后调用 sendActions(for:)
。
如果您的目标是让这个 RichLabel
类功能像按钮一样,我会向它添加一个 UITapGestureRecognizer
,并在手势识别器中调用 self.sendActions(对于:.touchUpInside)
。
class RichLabel: UIControl {
override init(frame: CGRect) {
super.init(frame: frame)
let tapGesture = UITapGestureRecognizer(target: self, action: #selector(labelTapped))
addGestureRecognizer(tapGesture)
}
required init?(coder _: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
@objc func labelTapped() {
// When this happens, any object that called `addTarget`
// for the .touchUpInside event will get its callback triggered
sendActions(for: .touchUpInside)
}
}
关于iOS:在 Swift 中重新创建 addTarget() 的最佳实践?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/48328450/