好的,我正在尝试将来自 NASA 的 World Wind globe 添加到 NetBeans GUI 构建器创建的 GUI 窗口中。我的示例代码实例化了它自己的窗口,GUI 构建器希望我不要编辑将其插入的必要区域 :) 我会自己编写,但这是 NetBeans 平台应用程序的一部分,包含代码和注释我还没有准备好处理呢。我不确定如何完成此操作。这是我希望在窗口中显示的示例代码:
public class WorldWindTest {
public static void main(String[] args) {
//create a WorldWind main object
WorldWindowGLCanvas worldWindCanvas = new WorldWindowGLCanvas();
worldWindCanvas.setModel(new BasicModel());
Position myPoint = Position.fromDegrees(31.12, -88.64, 35000);
//build Java swing interface
JFrame frame = new JFrame("World Wind");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(worldWindCanvas);
frame.setSize(800,600);
frame.setVisible(true);
//create some "Position" to build a polyline
LinkedList<Position> list = new LinkedList<Position>();
// list.add(Position.fromDegrees(i,0.0,i*20000));
}
list.add(Position.fromDegrees(30.12, -85.64, 35000));
list.add(Position.fromDegrees(31.12, -88.64, 35000));
//create "Polyline" with list of "Position" and set color / thickness
Polyline polyline = new Polyline(list);
polyline.setColor(Color.RED);
polyline.setLineWidth(3.0);
//create a layer and add Polyline
RenderableLayer layer = new RenderableLayer();
layer.addRenderable(polyline);
//add layer to WorldWind
worldWindCanvas.getModel().getLayers().add(layer);
}
}
最佳答案
为了进一步阐述我的评论,我认为您可以创建一个名为 SetUpWorldWindowGLCanvas 的类,并在其中初始化并设置您的 WorldWindowGLCanvas 对象,然后为其提供一个公共(public) getter 方法,使您能够获取设置 WorldWindowGLCanvas 对象。即,
public class SetUpWorldWindowGLCanvas {
WorldWindowGLCanvas worldWindCanvas = new WorldWindowGLCanvas();
public SetUpWorldWindowGLCanvas() {
worldWindCanvas.setModel(new BasicModel());
Position myPoint = Position.fromDegrees(31.12, -88.64, 35000);
// ... etc
}
public WorldWindowGLCanvas getWwGlCanvas() {
return worldWindCanvas;
}
}
然后将此 BorderLayout.CENTER 放入在您的 GUI 构建器中创建并使用 BorderLayout 作为其布局管理器的 JPanel 中。
关于java - 将自定义组件添加到 NetBeans GUI 构建器! (世界风),我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/6481269/