下面是客户端和服务器的源代码。 客户端只是(同时)连接到服务器并立即关闭连接。 当所有线程都完成后,它会等待 2 分钟并再次连接。 我对有时一个简单的连接需要大约 3 秒的事实感到困惑! 大多数情况下,连接只需要大约 0-32 毫秒。
这是客户端的典型输出:
...
Connect 23 [ms]: 16
Connect 22 [ms]: 32
Connect 21 [ms]: 32
Connect 15 [ms]: 32
Connect 14 [ms]: 16
Connect 13 [ms]: 16
Connect 11 [ms]: 32
Connect 25 [ms]: 3016
这似乎只有在客户端和服务器位于不同主机上时才会发生。 Windows 和 Linux 可比较的行为 Java 1.6.23
启动服务器需要2个参数: [端口] [线程池大小]
启动客户端需要3个参数: [主机] [端口] [线程池大小]
例如,我为服务器使用了 150 个线程池大小,为客户端使用了 25 个线程池大小。
有人可以解释这种行为吗?
----- 服务器 -----
package de.test.server;
import java.io.IOException;
import java.io.InputStream;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
public class ServerApp {
public static void main(String[] args) throws IOException {
System.out.println("server running...");
final int port = Integer.parseInt(args[0]);
final int threads = Integer.parseInt(args[1]);
final ExecutorService executorService = Executors
.newFixedThreadPool(threads);
ServerSocket serverSocket = new ServerSocket(port);
while (true) {
final Socket clientSocket = serverSocket.accept();
executorService.execute(new Runnable() {
@Override
public void run() {
try {
InputStream is = clientSocket.getInputStream();
int read = is.read();
if (read != -1) {
System.out.println("should not happen");
}
} catch (IOException e) {
throw new RuntimeException(e);
} finally {
close(clientSocket);
System.out.println("connection closed");
}
}
private void close(final Socket connection) {
try {
connection.close();
} catch (IOException e1) {
throw new RuntimeException(e1);
}
};
});
}
}
}
----- 客户-----
package de.test.client;
import java.io.IOException;
import java.net.InetSocketAddress;
import java.net.Socket;
import java.net.UnknownHostException;
import java.util.concurrent.CountDownLatch;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.atomic.AtomicLong;
public class ConnectApp {
public static void main(String[] args) throws InterruptedException {
final String host = args[0];
final int port = Integer.parseInt(args[1]);
final int THREAD_COUNT = Integer.parseInt(args[2]);
final ExecutorService executorService = Executors
.newFixedThreadPool(THREAD_COUNT);
final AtomicLong threadCounter = new AtomicLong(0);
while (true) {
final CountDownLatch doneSignal = new CountDownLatch(THREAD_COUNT);
for (int i = 0; i < THREAD_COUNT; i++) {
executorService.execute(new Runnable() {
@Override
public void run() {
Socket socket = null;
try {
long start = System.currentTimeMillis();
socket = new Socket();
socket.setTcpNoDelay(true);
socket.connect(new InetSocketAddress(host, port));
System.out.println(socket.getTcpNoDelay());
long stop = System.currentTimeMillis();
System.out.println("Connect "
+ threadCounter.incrementAndGet() + " [ms]: "
+ (stop - start));
} catch (UnknownHostException e) {
throw new RuntimeException(e);
} catch (IOException e) {
throw new RuntimeException(e);
} finally {
close(socket);
doneSignal.countDown();
}
}
private void close(Socket socket) {
try {
if (socket != null)
socket.close();
} catch (IOException e1) {
throw new RuntimeException(e1);
}
}
});
}
doneSignal.await();
System.out.println("Waiting 2 minutes...");
Thread.sleep(1000 * 60 * 2);
}
}
}
最佳答案
您所有的套接字都在尝试同时连接。由于他们都试图连接到同一个单线程服务器,一个将被接受,50(默认)将在积压中并且重置可能无法连接或必须等待特别长时间。
我建议在尝试连接之间尝试间隔 40 毫秒,看看是否是问题所在。
顺便说一句:您只调用了 threadCounter.incrementAndGet()
那么为什么它会上升和下降?你可以只使用
for (int i = 0; i < THREAD_COUNT; i++) {
final int threadCount = i;
关于Java 慢 socket.connect(),我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/4798329/