对于如何为iphone设计一款游戏有什么高层次的解释吗?
像pacman这样的开源例子怎么样?
最佳答案
关于堆栈溢出,有很多类似的问题,答案指向一些有用的iPhone游戏开发资源:
"What resources do you recommend for game programming on the iPhone?"
"Iphone Game Development"
"Are there any Open-source iPhone applications around?"
"learning iphone game development"
"iPhone game development"
"What do I have to learn to get done with a 3D racing game for the iPhone? What Tools do I need?“
关于iphone - 在哪里可以找到有关iPhone游戏设计的高级教程?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/1038772/