我正在尝试转换 bullet四元数(btQuaternion)到 irrlicht四元数(irr::core::quaternion)用于游戏原型(prototype)制作。
btQuaternion orientation= rigidBody->getOrientation();//now turn bullet quaternion -> irrlicht
finalOrientation= core::quaternion(orientation.getX, orientation.getY, orientation.getZ, orientation.getW);
但是我遇到了一个我无法弄清楚的错误。
Error 1 error C3867: 'btQuadWord::getX': function call missing argument list; use '&btQuadWord::getX' to create a pointer to member c:\users\matia\documents\visual studio 2008\projects\bulletimplant\bulletimplant\bulletimplant.cpp 86
Error 2 error C3867: 'btQuadWord::getY': function call missing argument list; use '&btQuadWord::getY' to create a pointer to member c:\users\matia\documents\visual studio 2008\projects\bulletimplant\bulletimplant\bulletimplant.cpp 86
Error 3 error C3867: 'btQuadWord::getZ': function call missing argument list; use '&btQuadWord::getZ' to create a pointer to member c:\users\matia\documents\visual studio 2008\projects\bulletimplant\bulletimplant\bulletimplant.cpp 86
Error 4 error C3867: 'btQuaternion::getW': function call missing argument list; use '&btQuaternion::getW' to create a pointer to member c:\users\matia\documents\visual studio 2008\projects\bulletimplant\bulletimplant\bulletimplant.cpp 86
visual studio 提示函数调用缺少参数列表,但我找不到解决方案。请帮忙。谢谢
最佳答案
假设没有一个函数需要任何参数,我相信你需要:
finalOrientation= core::quaternion(orientation.getX(), orientation.getY(), orientation.getZ(), orientation.getW());
编译器报错,因为getX
、getY
、getZ
和getW
是函数,应该遵循函数调用时通过参数列表。
关于c++ - 函数调用缺少参数列表错误,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/4525584/