我尝试将以下代码转换为 AVX 内在函数以提高性能:
for (int alpha = 0; alpha < 4; alpha++) {
for (int k = 0; k < 3; k++) {
for (int beta = 0; beta < 4; beta++) {
for (int l = 0; l < 4 ; l++) {
d2_phi[(alpha*3+k)*16 + beta*4+l] =
- (d2_phi[(alpha*3+k)*16 + beta*dim+l]
+ b[k] * ( lam_12[ beta][alpha] * a[l]
+ lam_22[alpha][ beta] * b[l]
+ lam_23[alpha][ beta] * rjk[l] )
+ rjk[k] * ( lam_13[ beta][alpha] * a[l]
+ lam_23[ beta][alpha] * b[l]
+ lam_33[alpha][ beta] * rjk[l] )
) / sqrt_gamma;
}
}
}
}
并尝试了以下方式:
// load sqrt_gamma, because it is constant
__m256d ymm7 = _mm256_broadcast_sd(&sqrt_gamma);
for (int alpha=0; alpha < 4; alpha++) {
for (int k=0; k < 3; k++) {
// Load values that are only dependent on k
__m256d ymm9 = _mm256_broadcast_sd(b+k); // all b[k]
__m256d ymm8 = _mm256_broadcast_sd(rjk+k); // all rjk[k]
for (int beta=0; beta < 4; beta++) {
// Load the lambdas, because they will stay the same for nine iterations
__m256d ymm15 = _mm256_broadcast_sd(lam_12_p + 4*beta + alpha); // all lam_12[ beta][alpha]
__m256d ymm14 = _mm256_broadcast_sd(lam_22_p + 4*alpha + beta); // all lam_22[alpha][ beta]
__m256d ymm13 = _mm256_broadcast_sd(lam_23_p + 4*alpha + beta); // all lam_23[alpha][ beta]
__m256d ymm12 = _mm256_broadcast_sd(lam_13_p + 4*beta + alpha); // all lam_13[ beta][alpha]
__m256d ymm11 = _mm256_broadcast_sd(lam_23_p + 4*beta + alpha); // all lam_23[ beta][alpha]
__m256d ymm10 = _mm256_broadcast_sd(lam_33_p + 4*alpha + beta); // lam_33[alpha][ beta]
// Load the values that depend on the innermost loop, which is removed do to AVX
__m256d ymm6 =_mm256_load_pd(a); // a[i] until a[l+3]
__m256d ymm5 =_mm256_load_pd(b); // b[i] until b[l+3]
__m256d ymm4 =_mm256_load_pd(rjk); // rjk[i] until rjk[l+3]
//__m256d ymm3 =_mm256_load_pd(d2_phi_p + (alpha*3+k)*16 + beta*dim); // d2_phi[(alpha*3+k)*12 + beta*dim] until d2_phi[(alpha*3+k)*12 + beta*dim +3]
__m256d ymm3 =_mm256_load_pd(d2_phi_p + 4*s);
// Block that is later on multiplied with b[k]
__m256d ymm2 = _mm256_mul_pd(ymm15, ymm6); // lam_12[ beta][alpha] * a[l]
__m256d ymm1 = _mm256_mul_pd(ymm14, ymm5); // lam_22[alpha][ beta] * b[l];
__m256d ymm0 = _mm256_add_pd(ymm2, ymm1); // lam_12[ beta][alpha] * a[l] + lam_22[alpha][ beta]*b[l];
ymm2 = _mm256_mul_pd(ymm13, ymm4); // lam_23[alpha][ beta] * rjk[l]
ymm0 = _mm256_add_pd(ymm2, ymm0); // lam_12[ beta][alpha] * a[l] + lam_22[alpha][ beta]*b[l] + lam_23[alpha][ beta] * b[i];
ymm0 = _mm256_mul_pd(ymm9, ymm0); // b[k] * (first sum of three)
// Block that is later on multiplied with rjk[k]
ymm2 = _mm256_mul_pd(ymm12, ymm6); // lam_13[ beta][alpha] * a[l]
ymm1 = _mm256_mul_pd(ymm11, ymm5); // lam_23[ beta][alpha] * b[l]
ymm2 = _mm256_add_pd(ymm2, ymm1); // lam_13[ beta][alpha] * a[l] + lam_22[alpha][ beta]*b[l];
ymm1 = _mm256_mul_pd(ymm10, ymm4); // lam_33[alpha][ beta] * rjk[l]
ymm2 = _mm256_add_pd(ymm2, ymm1); // lam_13[ beta][alpha] * a[l] + lam_22[alpha][ beta]*b[l] + lam_33[alpha][ beta] *rjk[l]
ymm2 = _mm256_mul_pd(ymm2, ymm8); // rjk[k] * (second sum of three)
ymm0 = _mm256_add_pd(ymm0, ymm2); // add to temporal result in ymm0
ymm0 = _mm256_add_pd(ymm3, ymm0); // Old value of d2 Phi;
ymm0 = _mm256_div_pd(ymm0, ymm7); // all divided by sqrt_gamma
_mm256_store_pd(d2_phi_p + (alpha*3+k)*16 + beta*dim, ymm0);
}
}
}
但是性能很差。它甚至比英特尔编译器生成的自动矢量化代码还要慢。我尝试了以下操作:
- 所有数据数组都是 64 字节对齐的
__declspec(align(64))
- 最后的store被streaming store取代
_mm256_stream_pd
当我查看创建的汇编代码时,我发现自动代码每次迭代都会获取所有参数(不像我那样,只在它们所属的循环中获取)。它还包含更多的算术运算。最后一点,最后的商店只需要我一半的时间(我重复代码片段 1000000 次),我看不出这样做的原因。 (我使用 Intel VTune Amplifier 来查看组装和花费的时间。)
提前感谢所有帮助!
最佳答案
我将其作为第二个答案放在这里,因为它是一个不同且范围更广的优化。关键是change the order of the loops通过将许多负载和算术运算提升到最内层循环之外来减少冗余操作的数量。
原始循环结构:
for (int alpha=0; alpha < 4; alpha++) {
for (int k=0; k < 3; k++) {
for (int beta=0; beta < 4; beta++) {
for (int l=0; l < 4 ; l++) {
新的循环结构:
for (int alpha=0; alpha < 4; alpha++) {
for (int beta=0; beta < 4; beta++) {
for (int k=0; k < 3; k++) {
for (int l=0; l < 4 ; l++) {
完成您的函数的测试和优化实现:
static void foo(
double lam_11[4][4],
double lam_12[4][4],
double lam_13[4][4],
double lam_22[4][4],
double lam_23[4][4],
double lam_33[4][4],
const double rjk[4],
const double a[4],
const double b[4],
const double sqrt_gamma,
const double SPab,
const double d1_phi[16],
double d2_phi[192])
{
const double re_sqrt_gamma = 1.0 / sqrt_gamma;
memset(d2_phi, 0.0, 192*sizeof(double));
const __m256d ymm6 = _mm256_load_pd(a); // load the whole 4-vector 'a' into register
{
// load SPab, because it is constant
const __m256d ymm0 = _mm256_broadcast_sd(&SPab);
const __m256d ymm7 = _mm256_load_pd(b); // load the whole 4-vector 'b' into register
const __m256d ymm8 = _mm256_load_pd(rjk); // load the whole 4-vector 'rjk' into register
for (int alpha=0; alpha < 4; alpha++)
{
for (int beta=0; beta < 4; beta++)
{
// Load the three lambdas to all
const __m256d ymm3 = _mm256_broadcast_sd(&lam_11[alpha][beta]);
const __m256d ymm4 = _mm256_broadcast_sd(&lam_12[alpha][beta]);
const __m256d ymm5 = _mm256_broadcast_sd(&lam_13[alpha][beta]);
const __m256d ymm9 = _mm256_load_pd(d1_phi + beta*4);
// Do the three Multiplications
const __m256d ymm13 = _mm256_mul_pd(ymm4,ymm7); // lam_12[alpha][ beta] * b[l] = PROD2
const __m256d ymm14 = _mm256_mul_pd(ymm5,ymm8); // lam_13[alpha][ beta] * rjk[l] = PROD3
const __m256d ymm15 = _mm256_mul_pd(ymm3,ymm6); // lam_11[alpha][ beta] * a[l] = PROD1
__m256d ymm12 = _mm256_add_pd(ymm15, ymm13); // PROD1 + PROD2 = PROD12
ymm12 = _mm256_add_pd(ymm12, ymm14); // PROD12 + PROD3 = PROD123
double* addr = d2_phi + alpha*3*16 + beta*dim;
for (int k=0; k < 3; k++)
{
const __m256d ymm1 = _mm256_broadcast_sd(&d1_phi[alpha*dim + k]); // load d1_phi[alpha*dim+k] to all
const __m256d ymm2 = _mm256_broadcast_sd(&a[k]); // load a[k] to all
const __m256d ymm10 = _mm256_mul_pd(ymm0, ymm1); // SPab * d1_phi[alpha*dim+k] = PRE
const __m256d ymm11 = _mm256_mul_pd(ymm10, ymm9); // PRE * d1_phi[beta*dim+l] = SUM1
__m256d ymm12t = _mm256_mul_pd(ymm12, ymm2); // a[k] * PROD123 = SUM2
ymm12t = _mm256_add_pd(ymm11, ymm12t); // SUM1 + SUM2
_mm256_store_pd(addr, ymm12t);
addr+=16;
}
}
}
}
{
const __m256d ymm4 =_mm256_load_pd(rjk); // rjk[i] until rjk[l+3]
const __m256d ymm5 =_mm256_load_pd(b); // b[l] until b[l+3]
// load sqrt_gamma, because it is constant
const __m256d ymm7 = _mm256_broadcast_sd(&re_sqrt_gamma);
for (int alpha=0; alpha < 4; alpha++)
{
for (int beta=0; beta < 4; beta++)
{
// Load the lambdas, because they will stay the same for nine iterations
const __m256d ymm15 = _mm256_broadcast_sd(&lam_12[beta][alpha]); // all lam_12[ beta][alpha]
const __m256d ymm14 = _mm256_broadcast_sd(&lam_22[alpha][beta]); // all lam_22[alpha][ beta]
const __m256d ymm13 = _mm256_broadcast_sd(&lam_23[alpha][beta]); // all lam_23[alpha][ beta]
const __m256d ymm12 = _mm256_broadcast_sd(&lam_13[beta][alpha]); // all lam_13[ beta][alpha]
const __m256d ymm11 = _mm256_broadcast_sd(&lam_23[beta][alpha]); // all lam_23[ beta][alpha]
const __m256d ymm10 = _mm256_broadcast_sd(&lam_33[alpha][beta]); // lam_33[alpha][ beta]
__m256d ymm0, ymm1, ymm2;
// Block that is later on multiplied with b[k]
ymm2 = _mm256_mul_pd(ymm15 , ymm6); // lam_12[ beta][alpha] * a[l]
ymm1 = _mm256_mul_pd(ymm14 , ymm5); // lam_22[alpha][ beta] * b[l];
ymm0 = _mm256_add_pd(ymm2, ymm1); // lam_12[ beta][alpha]* a[l] + lam_22[alpha][ beta]*b[l];
ymm2 = _mm256_mul_pd(ymm13 , ymm4); // lam_23[alpha][ beta] * rjk[l]
ymm0 = _mm256_add_pd(ymm2, ymm0); // lam_12[ beta][alpha]* a[l] + lam_22[alpha][ beta]*b[l] + lam_23[alpha][ beta] * b[i];
// Block that is later on multiplied with rjk[k]
ymm2 = _mm256_mul_pd(ymm12 , ymm6); // lam_13[ beta][alpha] * a[l]
ymm1 = _mm256_mul_pd(ymm11 , ymm5); // lam_23[ beta][alpha] * b[l]
ymm2 = _mm256_add_pd(ymm2, ymm1); // lam_13[ beta][alpha] * a[l] + lam_22[alpha][ beta]*b[l];
ymm1 = _mm256_mul_pd(ymm10 , ymm4); // lam_33[alpha][ beta] * rjk[l]
ymm2 = _mm256_add_pd(ymm2 , ymm1); // lam_13[ beta][alpha] * a[l] + lam_22[alpha][ beta]*b[l] + lam_33[alpha][ beta] *rjk[l]
double* addr = d2_phi + alpha*3*16 + beta*dim;
for (int k=0; k < 3; k++)
{
// Load values that are only dependent on k
const __m256d ymm9 = _mm256_broadcast_sd(b+k); // all b[k]
const __m256d ymm8 = _mm256_broadcast_sd(rjk+k); // all rjk[k]
// Load the values that depend on the innermost loop, which is removed do to AVX
const __m256d ymm3 =_mm256_load_pd(addr);
__m256d ymm0t, ymm1t, ymm2t;
// Block that is later on multiplied with b[k]
ymm0t = _mm256_mul_pd(ymm9 , ymm0); // b[k] * (first sum of three)
// Block that is later on multiplied with rjk[k]
ymm1t = _mm256_mul_pd(ymm2 , ymm8); // rjk[k] * (second sum of three)
ymm2t = _mm256_add_pd(ymm0t, ymm1t); // add to temporal result in ymm0
ymm1t = _mm256_add_pd(ymm3, ymm2t); // Old value of d2 Phi;
ymm2t = _mm256_mul_pd(ymm1t, ymm7); // all divided by sqrt_gamma
ymm1t = _mm256_xor_pd(ymm2t, SIGNMASK);
_mm256_store_pd(addr, ymm1t);
addr += 16;
}
}
}
}
}
使用您的测试工具,原始 AVX 代码的运行时间约为 500 毫秒,新版本的运行时间约为 200 毫秒,因此吞吐量提高了 2.5 倍。
在此处使用原始代码和优化代码更新了测试工具的版本:http://pastebin.com/yMPbYPjb
关于c++ - 如何优化我的 AVX 代码,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/26732795/