我刚刚在 AndEngine 的帮助下测试一个游戏(实际上它现在只是一个闪屏),当测试它时 在 CyanogenMod(非官方) 上它只加载了一毫秒,然后关闭。错误是什么?
- 我已覆盖
onDestroy()
以添加System.exit(0);
。 - 我已经扩展了
BaseGameActivity
。 作为
MainActivity
类运行的部分:protected final int width = 640, height = 480; public Camera camera; @Override public EngineOptions onCreateEngineOptions() { camera = new Camera(0, 0, width, height); EngineOptions EO = new EngineOptions(true, ScreenOrientation.LANDSCAPE_FIXED, new RatioResolutionPolicy(width, height), camera); return EO; }
日志:
E/Trace(2677): error opening trace file: No such file or directory (2)
D/AndEngine(2677): MainActivity.onCreate @(Thread: 'main')
D/dalvikvm(2677): Trying to load lib /data/data/com.example.package/lib/libandengine.so 0x40dbb400
D/dalvikvm(2677): Added shared lib /data/data/com.example.package/lib/libandengine.so 0x40dbb400
D/dalvikvm(2677): No JNI_OnLoad found in /data/data/com.example.package/lib/libandengine.so 0x40dbb400, skipping init
D/AndEngine(2677): MainActivity.onResume @(Thread: 'main')
D/AndEngine(2677): MainActivity.onPause @(Thread: 'main')
D/AndEngine(2677): MainActivity.onDestroy @(Thread: 'main')
D/AndEngine(2677): UpdateThread interrupted. Don't worry - this EngineDestroyedException is most likely expected!
D/AndEngine(2677): org.andengine.engine.Engine$EngineDestroyedException
D/AndEngine(2677): at org.andengine.engine.Engine.throwOnDestroyed(Engine.java:574)
D/AndEngine(2677): at org.andengine.engine.Engine.onTickUpdate(Engine.java:560)
D/AndEngine(2677): at org.andengine.engine.Engine$UpdateThread.run(Engine.java:820)
D/AndEngine(2677): MainActivity.onDestroyResources @(Thread: 'main')
D/AndEngine(2677): MainActivity.onGameDestroyed @(Thread: 'main')
I/AndroidRuntime(2677): VM exiting with result code 0, cleanup skipped.
最佳答案
如果我一次又一次地打开该应用程序,它会打开几次,而在我在 list 中提到这一点后,它总是会打开:
android:configChanges="orientation|screenSize"
不知道为什么,但如果您忘记提及这一点,这就是 andengine 的问题。
关于android - AndEngine游戏一打开就闪退,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/15335731/